| 138 | } |
| 139 | |
| 140 | void Actor::SetSceneInHierarchy(Scene* scene) |
| 141 | { |
| 142 | _scene = scene; |
| 143 | |
| 144 | for (int32 i = 0; i < Children.Count(); i++) |
| 145 | { |
| 146 | Children.Get()[i]->SetSceneInHierarchy(scene); |
| 147 | } |
| 148 | } |
| 149 | |
| 150 | void Actor::OnEnableInHierarchy() |
| 151 | { |
no test coverage detected