| 97 | } |
| 98 | |
| 99 | bool Gamepad::GetButton(GamepadButton button, float deadZone) const |
| 100 | { |
| 101 | return GetButtonState(_mappedState, button, deadZone); |
| 102 | } |
| 103 | |
| 104 | bool Gamepad::GetButtonDown(GamepadButton button, float deadZone) const |
| 105 | { |
no test coverage detected