| 636 | } |
| 637 | |
| 638 | bool TextureBase::Init(InitData* initData) |
| 639 | { |
| 640 | // Validate state |
| 641 | if (!IsVirtual()) |
| 642 | { |
| 643 | LOG(Error, "Texture must be virtual."); |
| 644 | Delete(initData); |
| 645 | return true; |
| 646 | } |
| 647 | if (initData->Format == PixelFormat::Unknown || |
| 648 | Math::IsNotInRange(initData->Width, 1, GPU_MAX_TEXTURE_SIZE) || |
| 649 | Math::IsNotInRange(initData->Height, 1, GPU_MAX_TEXTURE_SIZE) || |
| 650 | Math::IsNotInRange(initData->ArraySize, 1, GPU_MAX_TEXTURE_ARRAY_SIZE) || |
| 651 | Math::IsNotInRange(initData->Mips.Count(), 1, GPU_MAX_TEXTURE_MIP_LEVELS)) |
| 652 | { |
| 653 | Log::ArgumentOutOfRangeException(); |
| 654 | Delete(initData); |
| 655 | return true; |
| 656 | } |
| 657 | ScopeLock lock(Locker); |
| 658 | |
| 659 | // Release texture |
| 660 | _texture.UnloadTexture(); |
| 661 | |
| 662 | // Prepare descriptor |
| 663 | if (_customData != nullptr) |
| 664 | Delete(_customData); |
| 665 | _customData = initData; |
| 666 | |
| 667 | // Create texture |
| 668 | TextureHeader textureHeader; |
| 669 | textureHeader.Format = _customData->Format; |
| 670 | textureHeader.Width = _customData->Width; |
| 671 | textureHeader.Height = _customData->Height; |
| 672 | textureHeader.IsCubeMap = _customData->ArraySize == 6; |
| 673 | textureHeader.MipLevels = _customData->Mips.Count(); |
| 674 | textureHeader.Type = TextureFormatType::ColorRGBA; |
| 675 | textureHeader.NeverStream = true; |
| 676 | if (_texture.Create(textureHeader)) |
| 677 | { |
| 678 | LOG(Warning, "Cannot initialize texture."); |
| 679 | return true; |
| 680 | } |
| 681 | |
| 682 | return false; |
| 683 | } |
| 684 | |
| 685 | #if !COMPILE_WITHOUT_CSHARP |
| 686 |
nothing calls this directly
no test coverage detected