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hub / github.com/FlaxEngine/FlaxEngine / GetElementsString

Method GetElementsString

Source/Engine/Graphics/Shaders/GPUVertexLayout.cpp:130–140  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

128}
129
130String GPUVertexLayout::GetElementsString() const
131{
132 String result;
133 for (int32 i = 0; i < _elements.Count(); i++)
134 {
135 if (i != 0)
136 result += '\n';
137 result += _elements[i].ToString();
138 }
139 return result;
140}
141
142VertexElement GPUVertexLayout::FindElement(VertexElement::Types type) const
143{

Callers 1

SaveLODMethod · 0.80

Calls 2

CountMethod · 0.45
ToStringMethod · 0.45

Tested by

no test coverage detected