| 224 | } |
| 225 | |
| 226 | TaaJitterRemoveContext::TaaJitterRemoveContext(const RenderView& view) |
| 227 | { |
| 228 | if (view.IsTaaResolved) |
| 229 | { |
| 230 | // Cancel-out sub-pixel jitter when drawing geometry after TAA has been resolved |
| 231 | _view = (RenderView*)&view; |
| 232 | _prevProjection = view.Projection; |
| 233 | _prevNonJitteredProjection = view.NonJitteredProjection; |
| 234 | _view->Projection = _prevNonJitteredProjection; |
| 235 | _view->UpdateCachedData(); |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | TaaJitterRemoveContext::~TaaJitterRemoveContext() |
| 240 | { |
nothing calls this directly
no test coverage detected