| 596 | } |
| 597 | |
| 598 | void RenderTools::CalculateTangentFrame(FloatR10G10B10A2& resultNormal, FloatR10G10B10A2& resultTangent, const Float3& normal) |
| 599 | { |
| 600 | // [Deprecated in v1.10] |
| 601 | Float3 n; |
| 602 | Float4 t; |
| 603 | CalculateTangentFrame(n, t, normal); |
| 604 | resultNormal = FloatR10G10B10A2(n, 0); |
| 605 | resultTangent = FloatR10G10B10A2(t); |
| 606 | } |
| 607 | |
| 608 | void RenderTools::CalculateTangentFrame(FloatR10G10B10A2& resultNormal, FloatR10G10B10A2& resultTangent, const Float3& normal, const Float3& tangent) |
| 609 | { |
no test coverage detected