| 159 | } |
| 160 | |
| 161 | Transform SkeletonData::GetNodeTransform(int32 nodeIndex) const |
| 162 | { |
| 163 | CHECK_RETURN(Nodes.IsValidIndex(nodeIndex), Transform::Identity); |
| 164 | const int32 parentIndex = Nodes[nodeIndex].ParentIndex; |
| 165 | if (parentIndex == -1) |
| 166 | { |
| 167 | return Nodes[nodeIndex].LocalTransform; |
| 168 | } |
| 169 | const Transform parentTransform = GetNodeTransform(parentIndex); |
| 170 | return parentTransform.LocalToWorld(Nodes[nodeIndex].LocalTransform); |
| 171 | } |
| 172 | |
| 173 | void SkeletonData::SetNodeTransform(int32 nodeIndex, const Transform& value) |
| 174 | { |
no test coverage detected