| 174 | } |
| 175 | |
| 176 | void ParticleMaterialShader::Unload() |
| 177 | { |
| 178 | // Base |
| 179 | MaterialShader::Unload(); |
| 180 | |
| 181 | _cacheSprite.Release(); |
| 182 | _cacheModel.Release(); |
| 183 | _cacheRibbon.Release(); |
| 184 | _cacheVolumetricFog.Release(); |
| 185 | } |
| 186 | |
| 187 | bool ParticleMaterialShader::Load() |
| 188 | { |