| 489 | } |
| 490 | |
| 491 | void MaterialParameter::clone(const MaterialParameter* param) |
| 492 | { |
| 493 | // Clone data |
| 494 | _type = param->_type; |
| 495 | _isPublic = param->_isPublic; |
| 496 | _override = param->_override; |
| 497 | _registerIndex = param->_registerIndex; |
| 498 | _offset = param->_offset; |
| 499 | _name = param->_name; |
| 500 | _paramId = param->_paramId; |
| 501 | |
| 502 | // Clone value |
| 503 | switch (_type) |
| 504 | { |
| 505 | case MaterialParameterType::Bool: |
| 506 | _asBool = param->_asBool; |
| 507 | break; |
| 508 | case MaterialParameterType::Integer: |
| 509 | case MaterialParameterType::SceneTexture: |
| 510 | case MaterialParameterType::ChannelMask: |
| 511 | case MaterialParameterType::TextureGroupSampler: |
| 512 | _asInteger = param->_asInteger; |
| 513 | break; |
| 514 | case MaterialParameterType::Float: |
| 515 | _asFloat = param->_asFloat; |
| 516 | break; |
| 517 | case MaterialParameterType::Vector2: |
| 518 | _asVector2 = param->_asVector2; |
| 519 | break; |
| 520 | case MaterialParameterType::Vector3: |
| 521 | _asVector3 = param->_asVector3; |
| 522 | break; |
| 523 | case MaterialParameterType::Vector4: |
| 524 | *(Float4*)&AsData = *(Float4*)¶m->AsData; |
| 525 | break; |
| 526 | case MaterialParameterType::Color: |
| 527 | _asColor = param->_asColor; |
| 528 | break; |
| 529 | case MaterialParameterType::Matrix: |
| 530 | *(Matrix*)&AsData = *(Matrix*)¶m->AsData; |
| 531 | break; |
| 532 | default: |
| 533 | break; |
| 534 | } |
| 535 | _asAsset = param->_asAsset; |
| 536 | _asGPUTexture = param->_asGPUTexture; |
| 537 | } |
| 538 | |
| 539 | bool MaterialParameter::operator==(const MaterialParameter& other) const |
| 540 | { |