| 241 | } |
| 242 | |
| 243 | void GraphicsService::Dispose() |
| 244 | { |
| 245 | // Device is disposed AFTER Content (faster and safer because there is no assets so there is less gpu resources to cleanup) |
| 246 | } |
| 247 | |
| 248 | #if PLATFORM_WEB && !GRAPHICS_API_WEBGPU |
| 249 | // Fix missing method when using Null backend on Web |
no outgoing calls
no test coverage detected