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Method Update

Source/Engine/Debug/DebugDraw.cpp:297–311  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

295 }
296
297 inline void Update(float deltaTime)
298 {
299 UpdateList(deltaTime, GeometryBuffers);
300 UpdateList(deltaTime, DefaultLines);
301 UpdateList(deltaTime, DefaultTriangles);
302 UpdateList(deltaTime, DefaultWireTriangles);
303 UpdateList(deltaTime, DefaultText2D);
304 UpdateList(deltaTime, DefaultText3D);
305
306 OneFrameLines.Clear();
307 OneFrameTriangles.Clear();
308 OneFrameWireTriangles.Clear();
309 OneFrameText2D.Clear();
310 OneFrameText3D.Clear();
311 }
312
313 void Teleport(const Float3& delta)
314 {

Callers

nothing calls this directly

Calls 2

UpdateListFunction · 0.85
ClearMethod · 0.45

Tested by

no test coverage detected