| 9 | Transform Transform::Identity(Vector3(0, 0, 0)); |
| 10 | |
| 11 | Transform::Transform(const Vector3& position, const Matrix3x3& rotationScale) |
| 12 | : Translation(position) |
| 13 | { |
| 14 | rotationScale.Decompose(Scale, Orientation); |
| 15 | } |
| 16 | |
| 17 | String Transform::ToString() const |
| 18 | { |