| 112 | #if USE_EDITOR |
| 113 | |
| 114 | bool BinaryAssetFactoryBase::UpgradeAsset(const AssetInfo& info, FlaxStorage* storage, AssetMigrationContext& context) |
| 115 | { |
| 116 | // Load all asset chunks |
| 117 | for (int32 chunkIndex = 0; chunkIndex < ASSET_FILE_DATA_CHUNKS; chunkIndex++) |
| 118 | { |
| 119 | auto chunk = context.Input.Header.Chunks[chunkIndex]; |
| 120 | if (chunk && storage->LoadAssetChunk(chunk)) |
| 121 | { |
| 122 | LOG(Warning, "Failed to load asset chunk {0}.", chunkIndex); |
| 123 | return true; |
| 124 | } |
| 125 | } |
| 126 | |
| 127 | // Init output header |
| 128 | context.Output.Header = context.Input.Header; |
| 129 | |
| 130 | // Start upgrading chain |
| 131 | const auto upgrader = static_cast<BinaryAssetUpgrader*>(GetUpgrader()); |
| 132 | int32 step = 0; |
| 133 | do |
| 134 | { |
| 135 | // Unlink chunks in output (won't be used) |
| 136 | context.Output.Header.UnlinkChunks(); |
| 137 | |
| 138 | // Perform conversion |
| 139 | // Note: on failed conversion there may be some memory leaks but we don't care in that case very much |
| 140 | if (upgrader->Upgrade(context.Input.SerializedVersion, context)) |
| 141 | return true; |
| 142 | |
| 143 | // Swap input with output (remember to delete old input chunks if they were allocated by upgrader not by the storage) |
| 144 | if (step++ > 1) |
| 145 | context.Input.Header.DeleteChunks(); |
| 146 | context.Input = context.Output; |
| 147 | } while (upgrader->ShouldUpgrade(context.Input.SerializedVersion)); |
| 148 | |
| 149 | // Prevent other threads from loading the storage when it is upgrading |
| 150 | // It works because CriticalSection allows recursion |
| 151 | ScopeLock upgradeLock(storage->_loadLocker); |
| 152 | |
| 153 | // Release storage internal data (should also close file handles) |
| 154 | { |
| 155 | // HACK: file is locked by some tasks: the current one that called asset data upgrade (LoadAssetTask) |
| 156 | // and by asset data loading tasks which are waiting for the start after init task |
| 157 | // Let's hide these locks just for the upgrade |
| 158 | const auto locks = storage->_chunksLock; |
| 159 | storage->_chunksLock = 0; |
| 160 | storage->Dispose(); |
| 161 | storage->_chunksLock = locks; |
| 162 | } |
| 163 | |
| 164 | // Serialize conversion result data |
| 165 | #if USE_EDITOR |
| 166 | if (FlaxFile::Create(storage->GetPath(), context.Output)) |
| 167 | #endif |
| 168 | { |
| 169 | LOG(Warning, "Cannot serialize converted data."); |
| 170 | return true; |
| 171 | } |
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