| 83 | } |
| 84 | |
| 85 | void AssetReferenceBase::OnSet(Asset* asset) |
| 86 | { |
| 87 | auto e = _asset; |
| 88 | if (e != asset) |
| 89 | { |
| 90 | if (e) |
| 91 | e->RemoveReference(this); |
| 92 | _asset = e = asset; |
| 93 | if (e) |
| 94 | e->AddReference(this); |
| 95 | Changed(); |
| 96 | if (_owner) |
| 97 | _owner->OnAssetChanged(asset, this); |
| 98 | if (e && e->IsLoaded()) |
| 99 | { |
| 100 | Loaded(); |
| 101 | if (_owner) |
| 102 | _owner->OnAssetLoaded(asset, this); |
| 103 | } |
| 104 | } |
| 105 | } |
| 106 | |
| 107 | WeakAssetReferenceBase::~WeakAssetReferenceBase() |
| 108 | { |
no test coverage detected