MCPcopy Create free account
hub / github.com/FlaxEngine/FlaxEngine / InitState

Method InitState

Source/Engine/AI/BehaviorTreeNodes.cpp:184–188  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

182}
183
184void BehaviorTreeSequenceNode::InitState(const BehaviorUpdateContext& context)
185{
186 auto state = GetState<State>(context.Memory);
187 new(state)State();
188}
189
190BehaviorUpdateResult BehaviorTreeSequenceNode::Update(const BehaviorUpdateContext& context)
191{

Callers

nothing calls this directly

Calls 9

WaitForLoadedMethod · 0.80
RandRangeFunction · 0.50
MaxFunction · 0.50
TryGetMethod · 0.45
GetMethod · 0.45
ResizeMethod · 0.45
SetAllMethod · 0.45
HasCharsMethod · 0.45
GetActorMethod · 0.45

Tested by

no test coverage detected