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hub / github.com/FlaxEngine/FlaxEngine / Deserialize

Method Deserialize

Source/Engine/AI/BehaviorTreeNodes.cpp:139–145  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

137}
138
139void BehaviorTreeNode::Deserialize(DeserializeStream& stream, ISerializeModifier* modifier)
140{
141 SerializableScriptingObject::Deserialize(stream, modifier);
142
143 Name.Clear(); // Missing Name is assumed as unnamed node
144 DESERIALIZE(Name);
145}
146
147void BehaviorTreeCompoundNode::Init(BehaviorTree* tree)
148{

Callers

nothing calls this directly

Calls 2

DeserializeFunction · 0.70
ClearMethod · 0.45

Tested by

no test coverage detected