(SceneObject obj)
| 177 | } |
| 178 | |
| 179 | internal static string GetTooltip(SceneObject obj) |
| 180 | { |
| 181 | var actor = obj as Actor; |
| 182 | var str = actor != null ? actor.Name : TypeUtils.GetObjectType(obj).Name; |
| 183 | var o = obj.Parent; |
| 184 | while (o) |
| 185 | { |
| 186 | str = o.Name + " -> " + str; |
| 187 | o = o.Parent; |
| 188 | } |
| 189 | if (actor != null) |
| 190 | str += string.Format(" ({0})", TypeUtils.GetObjectType(obj).Name); |
| 191 | return str; |
| 192 | } |
| 193 | |
| 194 | internal static void GetActorsTree(List<Actor> list, Actor a) |
| 195 | { |
no test coverage detected