| 88 | } |
| 89 | |
| 90 | bool ProjectInfo::SaveProject() |
| 91 | { |
| 92 | // Serialize object to Json |
| 93 | rapidjson_flax::StringBuffer buffer; |
| 94 | PrettyJsonWriter writerObj(buffer); |
| 95 | auto& stream = *(JsonWriter*)&writerObj; |
| 96 | stream.StartObject(); |
| 97 | { |
| 98 | stream.JKEY("Name"); |
| 99 | stream.String(Name); |
| 100 | |
| 101 | stream.JKEY("Version"); |
| 102 | stream.String(Version.ToString()); |
| 103 | |
| 104 | stream.JKEY("Company"); |
| 105 | stream.String(Company); |
| 106 | |
| 107 | stream.JKEY("Copyright"); |
| 108 | stream.String(Copyright); |
| 109 | |
| 110 | stream.JKEY("GameTarget"); |
| 111 | stream.String(GameTarget); |
| 112 | |
| 113 | stream.JKEY("EditorTarget"); |
| 114 | stream.String(EditorTarget); |
| 115 | |
| 116 | stream.JKEY("References"); |
| 117 | stream.StartArray(); |
| 118 | for (auto& reference : References) |
| 119 | { |
| 120 | stream.StartObject(); |
| 121 | stream.JKEY("Name"); |
| 122 | stream.String(reference.Name); |
| 123 | stream.EndObject(); |
| 124 | } |
| 125 | stream.EndArray(); |
| 126 | |
| 127 | if (DefaultScene.IsValid()) |
| 128 | { |
| 129 | stream.JKEY("DefaultScene"); |
| 130 | stream.Guid(DefaultScene); |
| 131 | } |
| 132 | |
| 133 | if (DefaultSceneSpawn != Ray(Vector3::Zero, Vector3::Forward)) |
| 134 | { |
| 135 | stream.JKEY("DefaultSceneSpawn"); |
| 136 | stream.Ray(DefaultSceneSpawn); |
| 137 | } |
| 138 | |
| 139 | stream.JKEY("MinEngineVersion"); |
| 140 | stream.String(MinEngineVersion.ToString()); |
| 141 | |
| 142 | if (EngineNickname.HasChars()) |
| 143 | { |
| 144 | stream.JKEY("EngineNickname"); |
| 145 | stream.String(EngineNickname); |
| 146 | } |
| 147 | } |