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hub / github.com/FlaxEngine/FlaxEngine / OnInit

Method OnInit

Source/Editor/Modules/WindowsModule.cs:758–825  ·  view source on GitHub ↗

()

Source from the content-addressed store, hash-verified

756
757 /// <inheritdoc />
758 public override void OnInit()
759 {
760 Assert.IsNull(MainWindow);
761
762 _windowsLayoutPath = StringUtils.CombinePaths(Globals.ProjectCacheFolder, "WindowsLayout.xml");
763
764 if (!Editor.IsHeadlessMode)
765 {
766 // Create main window
767 var settings = CreateWindowSettings.Default;
768 settings.Title = "Flax Editor";
769 settings.Size = Platform.DesktopSize * 0.75f;
770 settings.MinimumSize = new Float2(200, 150);
771 settings.StartPosition = WindowStartPosition.CenterScreen;
772 settings.ShowAfterFirstPaint = true;
773
774 if (Utilities.Utils.UseCustomWindowDecorations(isMainWindow: true))
775 {
776 settings.HasBorder = false;
777#if PLATFORM_WINDOWS && !PLATFORM_SDL
778 // Skip OS sizing frame and implement it using LeftButtonHit
779 settings.HasSizingFrame = false;
780#endif
781 }
782#if PLATFORM_LINUX && !PLATFORM_SDL
783 settings.HasBorder = false;
784#endif
785 MainWindow = Platform.CreateWindow(ref settings);
786 if (MainWindow == null)
787 {
788 Editor.LogError("Failed to create editor main window!");
789 return;
790 }
791 UpdateWindowTitle();
792
793 // Link for main window events
794 MainWindow.Closing += MainWindow_OnClosing;
795 MainWindow.Closed += MainWindow_OnClosed;
796 }
797
798 // Create default editor windows
799 ContentWin = new ContentWindow(Editor);
800 EditWin = new EditGameWindow(Editor);
801 GameWin = new GameWindow(Editor);
802 PropertiesWin = new PropertiesWindow(Editor);
803 SceneWin = new SceneTreeWindow(Editor);
804 DebugLogWin = new DebugLogWindow(Editor);
805 OutputLogWin = new OutputLogWindow(Editor);
806 ToolboxWin = new ToolboxWindow(Editor);
807 GraphicsQualityWin = new GraphicsQualityWindow(Editor);
808 GameCookerWin = new GameCookerWindow(Editor);
809 ProfilerWin = new ProfilerWindow(Editor);
810 EditorOptionsWin = new EditorOptionsWindow(Editor);
811 PluginsWin = new PluginsWindow(Editor);
812 VisualScriptDebuggerWin = new VisualScriptDebuggerWindow(Editor);
813
814 // Bind events
815 Level.SceneSaveError += OnSceneSaveError;

Callers 1

OnEndInitMethod · 0.45

Calls 5

IsNullMethod · 0.80
CombinePathsMethod · 0.80
CreateWindowMethod · 0.45
LogErrorMethod · 0.45

Tested by

no test coverage detected