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Method OpenPrefab

Source/Editor/Modules/PrefabsModule.cs:111–115  ·  view source on GitHub ↗

Opens a prefab editor window.

(ActorNode actorNode)

Source from the content-addressed store, hash-verified

109 /// Opens a prefab editor window.
110 /// </summary>
111 public void OpenPrefab(ActorNode actorNode)
112 {
113 if (actorNode != null)
114 OpenPrefab(actorNode.Actor.PrefabID);
115 }
116
117 /// <summary>
118 /// Opens a prefab editor window.

Callers 2

CreateContextMenuMethod · 0.80

Calls 4

BuildNodesParentsMethod · 0.80
WhereMethod · 0.80
FindMethod · 0.45
OpenMethod · 0.45

Tested by

no test coverage detected