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hub / github.com/FlaxEngine/FlaxEngine / Editor

Method Editor

Source/Editor/Editor.cs:47–50  ·  view source on GitHub ↗
()

Source from the content-addressed store, hash-verified

45 public static readonly string LocalCachePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "Flax");
46
47 static Editor()
48 {
49 JsonSerializer.Settings.Converters.Add(new SceneTreeNodeConverter());
50 }
51
52 private readonly List<EditorModule> _modules = new List<EditorModule>(16);
53 private bool _isAfterInit, _areModulesInited, _areModulesAfterInitEnd, _isHeadlessMode, _autoExit;

Callers

nothing calls this directly

Calls 1

AddMethod · 0.45

Tested by

no test coverage detected