Builds Nav mesh for all open scenes.
()
| 1380 | /// Builds Nav mesh for all open scenes. |
| 1381 | /// </summary> |
| 1382 | public void BuildNavMesh() |
| 1383 | { |
| 1384 | var scenes = Level.Scenes; |
| 1385 | Navigation.BuildNavMesh(); |
| 1386 | Scene.MarkSceneEdited(scenes); |
| 1387 | } |
| 1388 | |
| 1389 | /// <summary> |
| 1390 | /// Builds SDF for all static models in the scene. |
no test coverage detected