| 375 | }; |
| 376 | |
| 377 | void ProcessNodes(OpenFbxImporterData& data, const ofbx::Object* aNode, int32 parentIndex) |
| 378 | { |
| 379 | const int32 nodeIndex = data.Nodes.Count(); |
| 380 | |
| 381 | // Create node |
| 382 | FbxNode node; |
| 383 | node.ParentIndex = parentIndex; |
| 384 | node.Name = aNode->name; |
| 385 | node.FbxObj = aNode; |
| 386 | |
| 387 | // Pick node LOD index |
| 388 | if (parentIndex == -1 || !data.Options.ImportLODs) |
| 389 | { |
| 390 | node.LodIndex = 0; |
| 391 | } |
| 392 | else |
| 393 | { |
| 394 | node.LodIndex = data.Nodes[parentIndex].LodIndex; |
| 395 | if (node.LodIndex == 0) |
| 396 | node.LodIndex = ModelTool::DetectLodIndex(node.Name); |
| 397 | ASSERT(Math::IsInRange(node.LodIndex, 0, MODEL_MAX_LODS - 1)); |
| 398 | } |
| 399 | |
| 400 | auto transform = ToMatrix(aNode->evalLocal(aNode->getLocalTranslation(), aNode->getLocalRotation())); |
| 401 | #if OPEN_FBX_CONVERT_SPACE |
| 402 | if (data.ConvertRH) |
| 403 | { |
| 404 | // Mirror all base vectors at the local Z axis |
| 405 | transform.M31 = -transform.M31; |
| 406 | transform.M32 = -transform.M32; |
| 407 | transform.M33 = -transform.M33; |
| 408 | transform.M34 = -transform.M34; |
| 409 | |
| 410 | // Now invert the Z axis again to keep the matrix determinant positive |
| 411 | // The local meshes will be inverted accordingly so that the result should look just fine again |
| 412 | transform.M13 = -transform.M13; |
| 413 | transform.M23 = -transform.M23; |
| 414 | transform.M33 = -transform.M33; |
| 415 | transform.M43 = -transform.M43; |
| 416 | } |
| 417 | #endif |
| 418 | transform.Decompose(node.LocalTransform); |
| 419 | if (data.Options.IgnoreNodesScale) |
| 420 | node.LocalTransform.Scale = Float3::One; |
| 421 | data.Nodes.Add(node); |
| 422 | |
| 423 | // Process the children |
| 424 | int i = 0; |
| 425 | while (ofbx::Object* child = aNode->resolveObjectLink(i)) |
| 426 | { |
| 427 | if (child->isNode()) |
| 428 | ProcessNodes(data, child, nodeIndex); |
| 429 | i++; |
| 430 | } |
| 431 | } |
| 432 | |
| 433 | Matrix GetOffsetMatrix(OpenFbxImporterData& data, const ofbx::Mesh* mesh, const ofbx::Object* node) |
| 434 | { |
no test coverage detected