| 243 | auto variable = (type*)TerrainUpdateScratchBuffer.Get() |
| 244 | |
| 245 | float AlignHeight(double height, double error) |
| 246 | { |
| 247 | const double heightCount = height / error; |
| 248 | const int64 heightCountInt = (int64)heightCount; |
| 249 | return (float)(heightCountInt * error); |
| 250 | } |
| 251 | |
| 252 | FORCE_INLINE void WriteHeight(const TerrainDataUpdateInfo& info, Color32& raw, const float height) |
| 253 | { |
no outgoing calls
no test coverage detected