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hub / github.com/FlaxEngine/FlaxEngine / IsNetworkKeyValid

Function IsNetworkKeyValid

Source/Engine/Networking/NetworkManager.cpp:134–139  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

132}
133
134FORCE_INLINE bool IsNetworkKeyValid(uint32 index)
135{
136 // TODO: use NetworkClientsMask to skip using network keys for clients that might not know it yet
137 // TODO: if key has been added within a last couple of frames then don't use it yet as it needs to be propagated across the peers
138 return true;
139}
140
141void NetworkMessage::WriteNetworkId(const Guid& id)
142{

Callers 2

WriteNetworkIdMethod · 0.85
WriteNetworkNameMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected