| 132 | } |
| 133 | |
| 134 | FORCE_INLINE bool IsNetworkKeyValid(uint32 index) |
| 135 | { |
| 136 | // TODO: use NetworkClientsMask to skip using network keys for clients that might not know it yet |
| 137 | // TODO: if key has been added within a last couple of frames then don't use it yet as it needs to be propagated across the peers |
| 138 | return true; |
| 139 | } |
| 140 | |
| 141 | void NetworkMessage::WriteNetworkId(const Guid& id) |
| 142 | { |
no outgoing calls
no test coverage detected