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hub / github.com/FlaxEngine/FlaxEngine / BuildNavMesh

Function BuildNavMesh

Source/Engine/Navigation/Navigation.h:121–124  ·  view source on GitHub ↗

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119 /// <param name="dirtyBounds">The bounds in world-space to build overlapping tiles.</param>
120 /// <param name="timeoutMs">The timeout to wait before building Nav Mesh (in milliseconds).</param>
121 API_FUNCTION() static void BuildNavMesh(const BoundingBox& dirtyBounds, float timeoutMs = 50)
122 {
123 BuildNavMesh(dirtyBounds, nullptr, timeoutMs);
124 }
125
126 /// <summary>
127 /// Builds the Nav Mesh for the given scene (builds only the tiles overlapping the given bounding box).

Callers 4

ApplyMethod · 0.85
OnBoundsChangedMethod · 0.85
OnBoundsChangedMethod · 0.85
OnActiveInTreeChangedMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected