Returns true if object is fully static on the scene, otherwise false.
| 402 | /// Returns true if object is fully static on the scene, otherwise false. |
| 403 | /// </summary> |
| 404 | FORCE_INLINE bool IsStatic() const |
| 405 | { |
| 406 | return _staticFlags == StaticFlags::FullyStatic; |
| 407 | } |
| 408 | |
| 409 | /// <summary> |
| 410 | /// Returns true if object has static transform. |
no outgoing calls
no test coverage detected