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Function Transition

Source/Engine/Graphics/GPUPass.h:29–32  ·  view source on GitHub ↗

Performs resource state transition into a specific access (mask). Can be done preemptively in the prologue of the pass to execute more efficient barriers.

Source from the content-addressed store, hash-verified

27
28 // Performs resource state transition into a specific access (mask). Can be done preemptively in the prologue of the pass to execute more efficient barriers.
29 void Transition(GPUResource* resource, GPUResourceAccess access)
30 {
31 Context->Transition(resource, access);
32 }
33};
34
35/// <summary>

Callers

nothing calls this directly

Calls 1

TransitionMethod · 0.45

Tested by

no test coverage detected