| 124 | } |
| 125 | |
| 126 | bool SortMultiBlend1D(const ANIM_GRAPH_MULTI_BLEND_INDEX& a, const ANIM_GRAPH_MULTI_BLEND_INDEX& b, AnimGraphNode* n) |
| 127 | { |
| 128 | // Sort items by X location from the lowest to the highest |
| 129 | const auto aX = a == ANIM_GRAPH_MULTI_BLEND_INVALID ? MAX_float : n->Values[4 + a * 2].AsFloat4().X; |
| 130 | const auto bX = b == ANIM_GRAPH_MULTI_BLEND_INVALID ? MAX_float : n->Values[4 + b * 2].AsFloat4().X; |
| 131 | return aX < bX; |
| 132 | } |
| 133 | |
| 134 | #define ADD_BUCKET(initializer) \ |
| 135 | BucketsCountSelf++; \ |