()
| 1030 | } |
| 1031 | |
| 1032 | private void BuildTarget() |
| 1033 | { |
| 1034 | if (_data == null || _data.Length <= _selectedPresetIndex || _selectedPresetIndex == -1) |
| 1035 | return; |
| 1036 | if (_data[_selectedPresetIndex].Targets == null || _data[_selectedPresetIndex].Targets.Length <= _selectedTargetIndex) |
| 1037 | return; |
| 1038 | |
| 1039 | var preset = _data[_selectedPresetIndex]; |
| 1040 | Build(preset, preset.Targets[_selectedTargetIndex]); |
| 1041 | } |
| 1042 | |
| 1043 | private void BuildAllTargets() |
| 1044 | { |