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hub / github.com/FlaxEngine/FlaxEngine / VertexElement

Class VertexElement

Source/Engine/Graphics/GPUDevice.h:465–465  ·  view source on GitHub ↗

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463 /// </summary>
464 /// <returns>The vertex buffer layout.</returns>
465 API_FUNCTION() virtual GPUVertexLayout* CreateVertexLayout(const Array<struct VertexElement, FixedAllocation<GPU_MAX_VS_ELEMENTS>>& elements, bool explicitOffsets = false) = 0;
466 typedef Array<VertexElement, FixedAllocation<GPU_MAX_VS_ELEMENTS>> VertexElements;
467
468 /// <summary>

Callers 2

FindElementMethod · 0.50
SetupSkeletonMethod · 0.50

Calls

no outgoing calls

Tested by

no test coverage detected