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Method operator*

src/fl/math/geometry.h:108–110  ·  view source on GitHub ↗

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106 }
107
108 vec3 operator*(const vec3 &p) const FL_NOEXCEPT {
109 return vec3(x * p.x, y * p.y, z * p.z);
110 }
111
112 vec3 operator/(const vec3 &p) const FL_NOEXCEPT {
113 return vec3(x / p.x, y / p.y, z / p.z);

Callers

nothing calls this directly

Calls 1

vec3Class · 0.70

Tested by

no test coverage detected