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Method is_zero

src/fl/math/geometry.h:182–182  ·  view source on GitHub ↗

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180 }
181
182 bool is_zero() const FL_NOEXCEPT { return (x == 0 && y == 0 && z == 0); }
183};
184
185using vec3f = vec3<float>; // Full precision but slow.

Callers 2

NewCustomPathMethod · 0.45
geometry.cppFile · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected