change your known noise-floor SPL at runtime
| 89 | |
| 90 | /// change your known noise-floor SPL at runtime |
| 91 | void setFloorSPL(double spl_floor) FL_NOEXCEPT { |
| 92 | mSplFloor = spl_floor; |
| 93 | mOffset = mSplFloor - mDbfsFloorGlobal; |
| 94 | } |
| 95 | |
| 96 | /// reset so the next quiet block will re-initialize your floor |
| 97 | void resetFloor() FL_NOEXCEPT { |