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Method resetFloor

src/fl/audio/audio.h:97–100  ·  view source on GitHub ↗

reset so the next quiet block will re-initialize your floor

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95
96 /// reset so the next quiet block will re-initialize your floor
97 void resetFloor() FL_NOEXCEPT {
98 mDbfsFloorGlobal = FL_INFINITY_DOUBLE; // infinity<double>
99 mOffset = 0.0;
100 }
101
102 private:
103 double mSplFloor; // e.g. 33.0 dB SPL

Callers 1

FL_TEST_FILEFunction · 0.80

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