| 7 | |
| 8 | namespace detail { |
| 9 | void to_string(const fl::u16 *bit_data, fl::u32 bit_count, string* dst) { |
| 10 | fl::string& result = *dst; |
| 11 | constexpr fl::u32 bits_per_block = 8 * sizeof(fl::u16); // 16 bits per block |
| 12 | |
| 13 | for (fl::u32 i = 0; i < bit_count; ++i) { |
| 14 | const fl::u32 block_idx = i / bits_per_block; |
| 15 | const fl::u32 bit_offset = i % bits_per_block; |
| 16 | |
| 17 | // Extract the bit from the block |
| 18 | bool bit_value = (bit_data[block_idx] >> bit_offset) & 1; |
| 19 | result.append(bit_value ? "1" : "0"); |
| 20 | } |
| 21 | } |
| 22 | } // namespace detail |
| 23 | |
| 24 | // Implementation for bitset_dynamic::to_string |