@copydoc nblend(CRGB*, const CRGB*, fl::u16, fract8)
| 197 | |
| 198 | /// @copydoc nblend(CRGB*, const CRGB*, fl::u16, fract8) |
| 199 | inline void nblend(fl::span<CRGB> existing, fl::span<const CRGB> overlay, |
| 200 | fract8 amountOfOverlay) FL_NOEXCEPT { |
| 201 | nblend(existing.data(), overlay.data(), |
| 202 | static_cast<fl::u16>(existing.size()), amountOfOverlay); |
| 203 | } |
| 204 | |
| 205 | /// @copydoc nblend(CRGB*, const CRGB*, fl::u16, fract8) |
| 206 | /// @param directionCode the direction to travel around the color wheel |