Needed for proper blur mapping.
| 124 | |
| 125 | // Needed for proper blur mapping. |
| 126 | u16 xy_map_function(u16 x, u16 y, u16 width, u16 height) { return fl::XY(x, y); } |
| 127 | fl::XYMap xymap = fl::XYMap::constructWithUserFunction(WIDTH, HEIGHT, xy_map_function); |
| 128 | |
| 129 | void loop() { |