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Functions11,816 in github.com/Farama-Foundation/ViZDoom

↓ 2 callersFunctionP_AutoUseStrifeHealth
src/vizdoom/src/p_interaction.cpp:868
↓ 2 callersFunctionP_BloodSplatter
src/vizdoom/src/p_mobj.cpp:5207
↓ 2 callersFunctionP_Bob
src/vizdoom/src/p_user.cpp:1698
↓ 2 callersFunctionP_CheckFor3DCeilingHit
========================================================================== P_CheckFor3DCeilingHit Checks whether the player's head touches a solid 3D
src/vizdoom/src/p_3dfloors.cpp:392
↓ 2 callersFunctionP_CheckForGLNodes
src/vizdoom/src/p_glnodes.cpp:167
↓ 2 callersFunctionP_CheckForResurrection
src/vizdoom/src/p_enemy.cpp:2516
↓ 2 callersFunctionP_CheckMove
src/vizdoom/src/p_map.cpp:2263
↓ 2 callersFunctionP_CheckTickerPaused
src/vizdoom/src/p_tick.cpp:48
↓ 2 callersFunctionP_ClearACSVars
src/vizdoom/src/p_acs.cpp:872
↓ 2 callersFunctionP_ClearParticles
src/vizdoom/src/p_effect.cpp:175
↓ 2 callersFunctionP_ClearUDMFKeys
src/vizdoom/src/p_udmf.cpp:294
↓ 2 callersFunctionP_CollectACSGlobalStrings
src/vizdoom/src/p_acs.cpp:818
↓ 2 callersFunctionP_CopyPlane
src/vizdoom/src/p_slopes.cpp:121
↓ 2 callersFunctionP_CreateBlockMap
src/vizdoom/src/p_setup.cpp:2749
↓ 2 callersFunctionP_CrouchMove
src/vizdoom/src/p_user.cpp:2157
↓ 2 callersFunctionP_DaggerAlert
src/vizdoom/src/g_strife/a_strifeweapons.cpp:40
↓ 2 callersFunctionP_DeinitParticles
src/vizdoom/src/p_effect.cpp:166
↓ 2 callersFunctionP_DoNewChaseDir
src/vizdoom/src/p_enemy.cpp:670
↓ 2 callersFunctionP_FindUniqueTID
src/vizdoom/src/p_mobj.cpp:2873
↓ 2 callersFunctionP_FinishLoadingLineDef
src/vizdoom/src/p_setup.cpp:1992
↓ 2 callersFunctionP_FireWeapon
src/vizdoom/src/p_pspr.cpp:261
↓ 2 callersFunctionP_FireWeaponAlt
src/vizdoom/src/p_pspr.cpp:297
↓ 2 callersFunctionP_FreeExtraLevelData
src/vizdoom/src/p_setup.cpp:3489
↓ 2 callersFunctionP_FreeStrifeConversations
src/vizdoom/src/p_conversation.cpp:1048
↓ 2 callersFunctionP_GetMapColorForKey
src/vizdoom/src/g_shared/a_keys.cpp:522
↓ 2 callersFunctionP_GetMidTexturePosition
============================================================================ P_GetMidTexturePosition Retrieves top and bottom of the current line's
src/vizdoom/src/p_3dmidtex.cpp:221
↓ 2 callersFunctionP_GetMoveFactor
src/vizdoom/src/p_map.cpp:694
↓ 2 callersFunctionP_GetPolySpots
src/vizdoom/src/p_setup.cpp:3326
↓ 2 callersFunctionP_InitKeyMessages
src/vizdoom/src/g_shared/a_keys.cpp:360
↓ 2 callersFunctionP_InitParticles
src/vizdoom/src/p_effect.cpp:147
↓ 2 callersFunctionP_IsPlayerTotallyFrozen
src/vizdoom/src/p_user.cpp:3215
↓ 2 callersFunctionP_IsTIDUsed
src/vizdoom/src/p_mobj.cpp:2848
↓ 2 callersFunctionP_IsThingSpecial
src/vizdoom/src/p_udmf.cpp:103
↓ 2 callersFunctionP_LineOpening_3dMidtex
src/vizdoom/src/p_3dmidtex.cpp:265
↓ 2 callersFunctionP_LoadGLNodes
src/vizdoom/src/p_glnodes.cpp:851
↓ 2 callersFunctionP_LoopSidedefs
src/vizdoom/src/p_setup.cpp:2308
↓ 2 callersFunctionP_MarkGlobalVarStrings
src/vizdoom/src/p_acs.cpp:801
↓ 2 callersFunctionP_MovePsprites
src/vizdoom/src/p_pspr.cpp:1008
↓ 2 callersFunctionP_MoveThing
src/vizdoom/src/p_things.cpp:122
↓ 2 callersFunctionP_PlayPeck
src/vizdoom/src/g_heretic/a_chicken.cpp:151
↓ 2 callersFunctionP_PlaybackKeyConfWeapons
src/vizdoom/src/g_shared/a_weapons.cpp:1635
↓ 2 callersFunctionP_PlayerInSpecialSector
P_PlayerInSpecialSector Called every tic frame that the player origin is in a special sector
src/vizdoom/src/p_spec.cpp:428
↓ 2 callersFunctionP_PlayerOnSpecialFlat
src/vizdoom/src/p_spec.cpp:616
↓ 2 callersFunctionP_PlayerThink
src/vizdoom/src/p_user.cpp:2195
↓ 2 callersFunctionP_PoisonDamage
src/vizdoom/src/p_interaction.cpp:1720
↓ 2 callersFunctionP_ProcessSideTextures
src/vizdoom/src/p_setup.cpp:2480
↓ 2 callersFunctionP_RandomChaseDir
src/vizdoom/src/p_enemy.cpp:969
↓ 2 callersFunctionP_RecalculateAttached3DFloors
src/vizdoom/src/p_3dfloors.cpp:669
↓ 2 callersFunctionP_RecalculateAttachedLights
src/vizdoom/src/p_3dfloors.cpp:712
↓ 2 callersFunctionP_RecalculateLights
src/vizdoom/src/p_3dfloors.cpp:686
↓ 2 callersFunctionP_RecursiveSound
src/vizdoom/src/p_enemy.cpp:119
↓ 2 callersFunctionP_RemoveDefereds
src/vizdoom/src/g_mapinfo.cpp:212
↓ 2 callersFunctionP_ResetSightCounters
src/vizdoom/src/p_sight.cpp:733
↓ 2 callersFunctionP_SaveLineSpecial
src/vizdoom/src/p_setup.cpp:1973
↓ 2 callersFunctionP_Set3DFloor
========================================================================== Creates all 3D floors defined by one linedef ============================
src/vizdoom/src/p_3dfloors.cpp:215
↓ 2 callersFunctionP_SetSectorFriction
src/vizdoom/src/p_spec.cpp:2034
↓ 2 callersFunctionP_SetupWeapons_ntohton
src/vizdoom/src/g_shared/a_weapons.cpp:1657
↓ 2 callersFunctionP_SlideMove
src/vizdoom/src/p_map.cpp:2738
↓ 2 callersFunctionP_SpawnDirt
src/vizdoom/src/g_shared/a_debris.cpp:32
↓ 2 callersFunctionP_SpawnMissileXYZ
src/vizdoom/src/p_mobj.cpp:5723
↓ 2 callersFunctionP_SpawnParticle
src/vizdoom/src/p_effect.cpp:289
↓ 2 callersFunctionP_SpawnTeleportFog
src/vizdoom/src/p_teleport.cpp:77
↓ 2 callersFunctionP_SuspendScript
src/vizdoom/src/p_acs.cpp:9787
↓ 2 callersFunctionP_TeleportToDeathmatchStarts
src/vizdoom/src/g_hexen/a_teleportother.cpp:174
↓ 2 callersFunctionP_TeleportToPlayerStarts
src/vizdoom/src/g_hexen/a_teleportother.cpp:156
↓ 2 callersFunctionP_TerminateScript
src/vizdoom/src/p_acs.cpp:9795
↓ 2 callersFunctionP_Thing_CanRaise
src/vizdoom/src/p_things.cpp:462
↓ 2 callersFunctionP_Thing_Damage
src/vizdoom/src/p_things.cpp:369
↓ 2 callersFunctionP_Thing_SetVelocity
src/vizdoom/src/p_things.cpp:496
↓ 2 callersFunctionP_Thing_Warp
src/vizdoom/src/p_things.cpp:685
↓ 2 callersFunctionP_Ticker
P_Ticker
src/vizdoom/src/p_tick.cpp:69
↓ 2 callersFunctionP_TranslateSectorSpecial
src/vizdoom/src/p_xlat.cpp:347
↓ 2 callersFunctionP_ZMovement
src/vizdoom/src/p_mobj.cpp:2284
↓ 2 callersMethodPaintToWindow
src/vizdoom/src/win32/fb_d3d9.cpp:1283
↓ 2 callersFunctionParseCommandLine
src/vizdoom/src/c_dispatch.cpp:759
↓ 2 callersFunctionParseCommandLine
src/vizdoom/src/m_misc.cpp:291
↓ 2 callersFunctionParseConstant
src/vizdoom/src/thingdef/thingdef_parse.cpp:175
↓ 2 callersFunctionParseEnum
src/vizdoom/src/thingdef/thingdef_parse.cpp:223
↓ 2 callersFunctionParseExpression
src/vizdoom/src/c_expr.cpp:160
↓ 2 callersFunctionParseExpressionB
src/vizdoom/src/thingdef/thingdef_exp.cpp:234
↓ 2 callersFunctionParseExpressionC
src/vizdoom/src/thingdef/thingdef_exp.cpp:220
↓ 2 callersFunctionParseExpressionD
src/vizdoom/src/thingdef/thingdef_exp.cpp:206
↓ 2 callersFunctionParseExpressionE
src/vizdoom/src/thingdef/thingdef_exp.cpp:192
↓ 2 callersFunctionParseExpressionF
src/vizdoom/src/thingdef/thingdef_exp.cpp:178
↓ 2 callersFunctionParseExpressionG
src/vizdoom/src/thingdef/thingdef_exp.cpp:164
↓ 2 callersFunctionParseExpressionH
src/vizdoom/src/thingdef/thingdef_exp.cpp:152
↓ 2 callersFunctionParseExpressionI
src/vizdoom/src/thingdef/thingdef_exp.cpp:140
↓ 2 callersFunctionParseExpressionJ
src/vizdoom/src/thingdef/thingdef_exp.cpp:128
↓ 2 callersFunctionParseExpressionK
src/vizdoom/src/thingdef/thingdef_exp.cpp:116
↓ 2 callersFunctionParseFlagExpressionString
src/vizdoom/src/thingdef/thingdef_parse.cpp:484
↓ 2 callersFunctionParseGameInfo
src/vizdoom/src/d_main.cpp:2000
↓ 2 callersMethodParseIWadInfos
src/vizdoom/src/d_iwad.cpp:259
↓ 2 callersFunctionParseListMenuBody
src/vizdoom/src/menu/menudef.cpp:211
↓ 2 callersFunctionParseLocalArrayChunk
src/vizdoom/src/p_acs.cpp:1732
↓ 2 callersMethodParseMapInfo
src/vizdoom/src/g_mapinfo.cpp:1773
↓ 2 callersMethodParseMusic
src/vizdoom/src/g_mapinfo.cpp:652
↓ 2 callersFunctionParseNativeVariable
src/vizdoom/src/thingdef/thingdef_parse.cpp:264
↓ 2 callersFunctionParseOptionMenuBody
src/vizdoom/src/menu/menudef.cpp:650
↓ 2 callersFunctionParseParameter
src/vizdoom/src/thingdef/thingdef_parse.cpp:70
↓ 2 callersFunctionParseReplies
src/vizdoom/src/p_conversation.cpp:474
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