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github.com/Farama-Foundation/ViZDoom
/ functions
Functions
11,816 in github.com/Farama-Foundation/ViZDoom
⨍
Functions
11,816
◇
Types & classes
2,530
↓ 3 callers
Function
NextContext
src/vizdoom/lzma/C/Ppmd7.c:661
↓ 3 callers
Method
NextMode
src/vizdoom/src/posix/sdl/sdlvideo.cpp:242
↓ 3 callers
Method
NumTextures
src/vizdoom/src/textures/textures.h:413
↓ 3 callers
Method
OPLdeinit
* Deinitialize hardware before shutdown */
src/vizdoom/src/oplsynth/mlopl_io.cpp:369
↓ 3 callers
Method
OPLwriteChannel
* Write to an operator pair. To be used for register bases of 0x20, 0x40, * 0x60, 0x80 and 0xE0. */
src/vizdoom/src/oplsynth/mlopl_io.cpp:82
↓ 3 callers
Method
OffsetPositionY
src/vizdoom/src/menu/menu.h:290
↓ 3 callers
Method
Open
src/vizdoom/src/files.cpp:98
↓ 3 callers
Method
OpenFile
src/vizdoom/src/sc_man.cpp:174
↓ 3 callers
Method
OpenLumpName
src/vizdoom/src/w_wad.h:187
↓ 3 callers
Method
OpenStream
src/vizdoom/src/sound/i_sound.cpp:618
↓ 3 callers
Function
OtherWhite
Current white value for known-dead objects.
src/vizdoom/src/dobject.h:272
↓ 3 callers
Function
P_BounceActor
src/vizdoom/src/p_map.cpp:3070
↓ 3 callers
Function
P_BounceWall
src/vizdoom/src/p_map.cpp:3057
↓ 3 callers
Function
P_CalcHeight
src/vizdoom/src/p_user.cpp:1725
↓ 3 callers
Function
P_CheckFor3DFloorHit
========================================================================== P_CheckFor3DFloorHit Checks whether the player's feet touch a solid 3D flo
src/vizdoom/src/p_3dfloors.cpp:362
↓ 3 callers
Function
P_DSparilTeleport
src/vizdoom/src/g_heretic/a_dsparil.cpp:132
↓ 3 callers
Function
P_DelSeclist
src/vizdoom/src/p_map.cpp:5808
↓ 3 callers
Function
P_DelSecnode
src/vizdoom/src/p_map.cpp:5744
↓ 3 callers
Function
P_DelSector_List
src/vizdoom/src/p_map.cpp:5791
↓ 3 callers
Function
P_Find3DFloor
src/vizdoom/src/p_3dfloors.h:148
↓ 3 callers
Function
P_FindFirstLineFromID
src/vizdoom/src/p_tags.h:128
↓ 3 callers
Function
P_FindFloorPlane
src/vizdoom/src/p_3dfloors.cpp:892
↓ 3 callers
Function
P_GetFloorCeilingZ
src/vizdoom/src/p_map.cpp:234
↓ 3 callers
Function
P_GetFriction
src/vizdoom/src/p_map.cpp:576
↓ 3 callers
Function
P_GetScriptGoing
src/vizdoom/src/p_acs.cpp:9576
↓ 3 callers
Function
P_GiveSecret
src/vizdoom/src/p_spec.cpp:584
↓ 3 callers
Function
P_GunShot
P_GunShot
src/vizdoom/src/p_pspr.cpp:927
↓ 3 callers
Function
P_GunShot2
src/vizdoom/src/g_doom/a_scriptedmarine.cpp:348
↓ 3 callers
Function
P_InitSectorSpecial
src/vizdoom/src/p_spec.cpp:1108
↓ 3 callers
Function
P_IsBuildMap
src/vizdoom/src/p_buildmap.cpp:160
↓ 3 callers
Function
P_LoadZNodes
src/vizdoom/src/p_setup.cpp:1112
↓ 3 callers
Function
P_MorphMonster
src/vizdoom/src/g_shared/a_morph.cpp:372
↓ 3 callers
Function
P_MoveLinkedSectors
src/vizdoom/src/p_linkedsectors.cpp:135
↓ 3 callers
Function
P_PoisonPlayer
src/vizdoom/src/p_interaction.cpp:1683
↓ 3 callers
Function
P_PredictPlayer
src/vizdoom/src/p_user.cpp:2672
↓ 3 callers
Function
P_SerializeTerrain
src/vizdoom/src/p_terrain.cpp:715
↓ 3 callers
Function
P_SetSafeFlash
src/vizdoom/src/g_doom/a_doomweaps.cpp:341
↓ 3 callers
Function
P_SpawnBlood
src/vizdoom/src/p_local.h:142
↓ 3 callers
Function
P_StartQuake
src/vizdoom/src/g_shared/a_quake.cpp:337
↓ 3 callers
Function
P_StartQuakeXYZ
src/vizdoom/src/g_shared/a_quake.cpp:303
↓ 3 callers
Function
P_Thing_Spawn
src/vizdoom/src/p_things.cpp:56
↓ 3 callers
Function
P_UnPredictPlayer
src/vizdoom/src/p_user.cpp:2821
↓ 3 callers
Function
PackUserCmd
Returns the number of bytes written
src/vizdoom/src/d_protocol.cpp:201
↓ 3 callers
Function
PalFromRGB
src/vizdoom/src/v_draw.cpp:86
↓ 3 callers
Method
Parse
src/vizdoom/src/g_shared/sbarinfo.cpp:317
↓ 3 callers
Function
ParseLIST
src/vizdoom/src/timidity/instrum_sf2.cpp:337
↓ 3 callers
Function
ParseStateString
========================================================================== Reads a state label that may contain '.'s. processes a state block ======
src/vizdoom/src/thingdef/thingdef_states.cpp:129
↓ 3 callers
Method
PerformBind
src/vizdoom/src/c_bind.cpp:343
↓ 3 callers
Method
PickNewWeapon
src/vizdoom/src/p_user.cpp:902
↓ 3 callers
Method
PlayBounceSound
src/vizdoom/src/p_mobj.cpp:1410
↓ 3 callers
Method
PlayerClassChanged
src/vizdoom/src/d_netinfo.cpp:474
↓ 3 callers
Function
PlayerIsGone
src/vizdoom/src/d_net.cpp:678
↓ 3 callers
Function
Plink_add
Add a plink to a plink list */
src/vizdoom/tools/lemon/lemon.c:2915
↓ 3 callers
Function
PrepWall
src/vizdoom/src/r_segs.cpp:3085
↓ 3 callers
Function
PrepareStateParameters
========================================================================== PrepareStateParameters creates an empty parameter list for a parameterized
src/vizdoom/src/thingdef/thingdef_states.cpp:67
↓ 3 callers
Function
PrintFilteredActorList
src/vizdoom/src/c_cmds.cpp:926
↓ 3 callers
Method
ProcessInput
src/vizdoom/src/win32/i_input.cpp:974
↓ 3 callers
Method
ProcessRawInput
src/vizdoom/src/win32/i_input.cpp:988
↓ 3 callers
Function
R_3D_DeleteHeights
src/vizdoom/src/r_3dfloors.cpp:39
↓ 3 callers
Function
R_3D_NewClip
src/vizdoom/src/r_3dfloors.cpp:92
↓ 3 callers
Function
R_AddLine
src/vizdoom/src/r_bsp.cpp:521
↓ 3 callers
Function
R_ClearClipSegs
R_ClearClipSegs
src/vizdoom/src/r_bsp.cpp:293
↓ 3 callers
Function
R_ClearPlanes
src/vizdoom/src/r_plane.cpp:500
↓ 3 callers
Function
R_CopyStackedViewParameters
src/vizdoom/src/r_main.cpp:491
↓ 3 callers
Function
R_DrawPlanes
src/vizdoom/src/r_plane.cpp:1047
↓ 3 callers
Function
R_ExecuteSetViewSize
src/vizdoom/src/r_utility.cpp:471
↓ 3 callers
Function
R_MapVisPlane
src/vizdoom/src/r_plane.cpp:1745
↓ 3 callers
Function
R_RenderMaskedSegRange
VIZDOOM_CODE
src/vizdoom/src/r_segs.cpp:225
↓ 3 callers
Function
R_SetFOV
src/vizdoom/src/r_utility.cpp:360
↓ 3 callers
Function
R_SetViewAngle
src/vizdoom/src/r_utility.cpp:663
↓ 3 callers
Function
R_Subsector
R_Subsector Determine floor/ceiling planes. Add sprites of things in sector. Draw one or more line segments.
src/vizdoom/src/r_bsp.cpp:1013
↓ 3 callers
Function
RangeEnc_ShiftLow
src/vizdoom/lzma/C/LzmaEnc.c:559
↓ 3 callers
Function
RcTree_ReverseEncode
src/vizdoom/lzma/C/LzmaEnc.c:730
↓ 3 callers
Function
ReadBitVector
src/vizdoom/lzma/C/7zArcIn.c:308
↓ 3 callers
Function
ReadResponse
src/vizdoom/src/win32/i_crash.cpp:2725
↓ 3 callers
Method
RemoveInventory
src/vizdoom/src/p_user.cpp:751
↓ 3 callers
Function
ReplaceIntermission
src/vizdoom/src/intermission/intermission_parse.cpp:43
↓ 3 callers
Function
Rescale
src/vizdoom/lzma/C/Ppmd7.c:572
↓ 3 callers
Method
Reset
src/vizdoom/src/g_mapinfo.cpp:226
↓ 3 callers
Method
Reset
src/vizdoom/src/memarena.cpp:220
↓ 3 callers
Method
Reset
src/vizdoom/src/d_netinfo.cpp:408
↓ 3 callers
Method
Reset
src/vizdoom/src/oplsynth/OPL3.cpp:1837
↓ 3 callers
Method
Reset
src/vizdoom/src/win32/fb_d3d9.cpp:681
↓ 3 callers
Method
ResetAirSupply
src/vizdoom/src/p_user.cpp:1168
↓ 3 callers
Function
ResetBaggage
src/vizdoom/src/thingdef/thingdef.h:172
↓ 3 callers
Method
Responder
src/vizdoom/src/menu/menu.cpp:106
↓ 3 callers
Function
RestoreConView
src/vizdoom/src/win32/i_main.cpp:663
↓ 3 callers
Method
RotatePolyobj
src/vizdoom/src/po_man.cpp:1051
↓ 3 callers
Function
RulePrint
Print a single rule. */
src/vizdoom/tools/lemon/lemon.c:3046
↓ 3 callers
Method
RunScript
src/vizdoom/src/p_acs.cpp:6127
↓ 3 callers
Function
SN_AreModesSame
src/vizdoom/src/s_sndseq.cpp:1435
↓ 3 callers
Function
SN_StopAllSequences
src/vizdoom/src/s_sndseq.cpp:1275
↓ 3 callers
Function
ST_IsTimeVisible
src/vizdoom/src/g_shared/shared_hud.cpp:947
↓ 3 callers
Function
ST_LoadCrosshair
src/vizdoom/src/g_shared/shared_sbar.cpp:145
↓ 3 callers
Function
ST_Util_CreateBitmap
src/vizdoom/src/win32/st_start.cpp:1393
↓ 3 callers
Function
S_AddSoundLump
src/vizdoom/src/s_advsound.cpp:498
↓ 3 callers
Function
S_CacheSound
src/vizdoom/src/s_sound.cpp:520
↓ 3 callers
Function
S_ChannelEnded
src/vizdoom/src/s_sound.cpp:2060
↓ 3 callers
Function
S_GetSoundPlayingInfo
src/vizdoom/src/s_sound.cpp:1617
↓ 3 callers
Function
S_IsChannelUsed
src/vizdoom/src/s_sound.cpp:1678
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