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Functions2,362 in github.com/FNA-XNA/FAudio

↓ 3 callersMethodPrimReserve
Reserve space for a number of vertices and indices. You must finish filling your reserved data before calling PrimReserve() again, as it may reallocat
utils/uicommon/imgui_draw.cpp:539
↓ 3 callersMethodPushClipRect
When using this function it is sane to ensure that float are perfectly rounded to integer values, to that e.g. (int)(max.x-min.x) in user's render pro
utils/uicommon/imgui.cpp:4136
↓ 3 callersFunctionSetCurrentWindow
utils/uicommon/imgui.cpp:2939
↓ 3 callersFunctionSetWindowConditionAllowFlags
utils/uicommon/imgui.cpp:4826
↓ 3 callersFunctionStartLockWheelingWindow
utils/uicommon/imgui.cpp:3507
↓ 3 callersMethodStep
utils/uicommon/imgui_demo.cpp:4345
↓ 3 callersFunctionXNA_SongKill
src/XNA_Song.c:158
↓ 3 callersFunctionXNA_SongKill
src/FAudio_platform_win32.c:1022
↓ 3 callersFunctionarray_reserve
src/FAudio_internal.c:166
↓ 3 callersFunctioncodebook_decode_deinterleave_repeat
src/stb_vorbis.h:1859
↓ 3 callersFunctiondrwav__bswap_samples_f32
utils/wavcommon/dr_wav.h:1266
↓ 3 callersFunctiondrwav__bswap_samples_s32
utils/wavcommon/dr_wav.h:1245
↓ 3 callersFunctiondrwav__chunk_padding_size_riff
utils/wavcommon/dr_wav.h:1481
↓ 3 callersFunctiondrwav__chunk_padding_size_w64
utils/wavcommon/dr_wav.h:1486
↓ 3 callersFunctiondrwav__read_chunk_header
utils/wavcommon/dr_wav.h:1495
↓ 3 callersFunctiondrwav_init__internal
utils/wavcommon/dr_wav.h:1768
↓ 3 callersFunctiondrwav_preinit
utils/wavcommon/dr_wav.h:1749
↓ 3 callersFunctiondrwav_s16_to_f32
utils/wavcommon/dr_wav.h:4659
↓ 3 callersFunctiondrwav_s16_to_s32
utils/wavcommon/dr_wav.h:5045
↓ 3 callersFunctionflush_packet
src/stb_vorbis.h:1586
↓ 3 callersFunctionget32_packet
src/stb_vorbis.h:1576
↓ 3 callersFunctionnext_segment
src/stb_vorbis.h:1533
↓ 3 callersFunctionnext_window_dims
utils/testvolumemeter/testvolumemeter.cpp:10
↓ 3 callersMethodoscillator_change
utils/testfilter/audio_player.h:54
↓ 3 callersFunctionsend_eos
src/FAudio_platform_win32_wmadec.c:34
↓ 3 callersFunctionstart_decoder
src/stb_vorbis.h:3573
↓ 3 callersFunctionstart_packet
src/stb_vorbis.h:1497
↓ 3 callersFunctionstb__lit
utils/uicommon/imgui_draw.cpp:3396
↓ 3 callersFunctionstb_text_createundo
utils/uicommon/imstb_textedit.h:1174
↓ 3 callersFunctionstb_textedit_move_to_last
move cursor to last character of selection
utils/uicommon/imstb_textedit.h:634
↓ 3 callersFunctionstb_vorbis_open_filename
src/stb_vorbis.h:5072
↓ 3 callersFunctionstb_vorbis_seek_start
src/stb_vorbis.h:4925
↓ 3 callersFunctionstb_vorbis_stream_length_in_samples
src/stb_vorbis.h:4935
↓ 3 callersFunctionstbrp_pack_rects
utils/uicommon/imstb_truetype.h:3768
↓ 3 callersFunctionstbtt_GetFontVMetrics
utils/uicommon/imstb_truetype.h:2581
↓ 3 callersFunctionstbtt_GetGlyphHMetrics
utils/uicommon/imstb_truetype.h:2273
↓ 3 callersFunctionstbtt__GetGlyfOffset
utils/uicommon/imstb_truetype.h:1568
↓ 3 callersFunctionstbtt__buf_get
utils/uicommon/imstb_truetype.h:1141
↓ 3 callersFunctionstbtt__cff_int
utils/uicommon/imstb_truetype.h:1187
↓ 3 callersFunctionstbtt__csctx_rmove_to
utils/uicommon/imstb_truetype.h:1910
↓ 3 callersFunctionstbtt__isfont
utils/uicommon/imstb_truetype.h:1277
↓ 3 callersFunctionstbtt__run_charstring
utils/uicommon/imstb_truetype.h:1978
↓ 3 callersFunctionstbtt__track_vertex
utils/uicommon/imstb_truetype.h:1879
↓ 3 callersFunctionvorbis_alloc
src/stb_vorbis.h:4323
↓ 3 callersFunctionvorbis_decode_packet
src/stb_vorbis.h:3442
↓ 3 callersFunctionvorbis_finish_frame
src/stb_vorbis.h:3449
↓ 3 callersFunctionvorbis_init
src/stb_vorbis.h:4268
↓ 3 callersFunctionvorbis_validate
only run while parsing the header (3 times)
src/stb_vorbis.h:1226
↓ 2 callersMethodAddCustomRectRegular
utils/uicommon/imgui_draw.cpp:1829
↓ 2 callersMethodAddGlyph
x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero. Not to be mistaken wi
utils/uicommon/imgui_draw.cpp:2713
↓ 2 callersMethodAddPolyline
TODO: Thickness anti-aliased lines cap are missing their AA fringe. We avoid using the ImVec2 math operators here to reduce cost to a minimum for debu
utils/uicommon/imgui_draw.cpp:625
↓ 2 callersFunctionAddRootWindowToDrawData
Layer is locked for the root window, however child windows may use a different viewport (e.g. extruding menu)
utils/uicommon/imgui.cpp:4093
↓ 2 callersFunctionCalcFontSize
utils/uicommon/imgui_internal.h:1558
↓ 2 callersFunctionCalcMaxPopupHeightFromItemCount
utils/uicommon/imgui_widgets.cpp:1448
↓ 2 callersFunctionCalcNextScrollFromScrollTargetAndClamp
utils/uicommon/imgui.cpp:7279
↓ 2 callersFunctionCalcResizePosSizeFromAnyCorner
utils/uicommon/imgui.cpp:4994
↓ 2 callersFunctionCalcWindowAutoFitSize
utils/uicommon/imgui.cpp:4942
↓ 2 callersFunctionCalcWindowContentSize
utils/uicommon/imgui.cpp:4928
↓ 2 callersFunctionCheckCone
src/F3DAudio.c:246
↓ 2 callersFunctionClearFreeMemory
utils/uicommon/imgui_internal.h:792
↓ 2 callersFunctionComputeConeParameter
src/F3DAudio.c:506
↓ 2 callersFunctionComputeEmitterChannelCoefficients
ComputeEmitterChannelCoefficients handles the coefficients calculation for 1 * column of the matrix. It uses ComputeInnerRadiusDiffusionFactors to se
src/F3DAudio.c:954
↓ 2 callersMethodDeclColumns
utils/uicommon/imgui_widgets.cpp:6081
↓ 2 callersFunctionDspAllPass_Change
src/FAudioFX_reverb.c:353
↓ 2 callersFunctionDspAllPass_Destroy
src/FAudioFX_reverb.c:376
↓ 2 callersFunctionDspAllPass_Initialize
src/FAudioFX_reverb.c:342
↓ 2 callersFunctionDspAllPass_Process
src/FAudioFX_reverb.c:359
↓ 2 callersFunctionDspAllPass_Reset
src/FAudioFX_reverb.c:371
↓ 2 callersFunctionDspComb_FeedbackFromRT60
src/FAudioFX_reverb.c:153
↓ 2 callersFunctionDspDelay_Process
src/FAudioFX_reverb.c:126
↓ 2 callersFunctionDspReverb_SetParameters9
src/FAudioFX_reverb.c:838
↓ 2 callersFunctionDumpVoices_finalize_section
src/FAudio.c:3195
↓ 2 callersFunctionFACTAudioEngine_CreateInMemoryWaveBank
src/FACT.c:601
↓ 2 callersFunctionFACTAudioEngine_CreateSoundBank
src/FACT.c:581
↓ 2 callersFunctionFACTAudioEngine_GetGlobalVariableIndex
src/FACT.c:926
↓ 2 callersFunctionFACTAudioEngine_Initialize
src/FACT.c:251
↓ 2 callersFunctionFACTCreateEngine
src/FACT.c:131
↓ 2 callersFunctionFACTCue_GetVariable
src/FACT.c:2589
↓ 2 callersFunctionFACTCue_Play
src/FACT.c:2327
↓ 2 callersFunctionFACTSoundBank_Prepare
src/FACT.c:1090
↓ 2 callersFunctionFACTWave_GetState
src/FACT.c:2126
↓ 2 callersFunctionFACTWave_Pause
src/FACT.c:2094
↓ 2 callersFunctionFACT_INTERNAL_BeginReleaseRPC
src/FACT_internal.c:931
↓ 2 callersFunctionFACT_INTERNAL_CalculateAmplitudeRatio
src/FACT_internal.c:66
↓ 2 callersFunctionFACT_INTERNAL_GetNextWave
src/FACT_internal.c:177
↓ 2 callersFunctionFACT_INTERNAL_GetRPC
src/FACT_internal.c:455
↓ 2 callersFunctionFACT_INTERNAL_IsInCategory
src/FACT.c:794
↓ 2 callersFunctionFACT_INTERNAL_ParseWaveBank
This parser is based on the unxwb project, written by Luigi Auriemma. * * While the unxwb project was released under the GPL, Luigi has given us *
src/FACT_internal.c:2939
↓ 2 callersFunctionFACT_INTERNAL_StopTrack
src/FACT_internal.c:1177
↓ 2 callersFunctionFACT_INTERNAL_SupportedContent
src/FACT_internal.c:45
↓ 2 callersFunctionFACT_INTERNAL_UpdateRPCs
src/FACT_internal.c:1010
↓ 2 callersFunctionFAudioCOMConstructEXT
src/FAudio.c:84
↓ 2 callersFunctionFAudioCOMConstructWithCustomAllocatorEXT
src/FAudio.c:114
↓ 2 callersFunctionFAudioCreateReverb
src/FAudioFX_reverb.c:1638
↓ 2 callersFunctionFAudioCreateVolumeMeter
src/FAudioFX_volumemeter.c:221
↓ 2 callersFunctionFAudioSourceVoice_ExitLoop
src/FAudio.c:2970
↓ 2 callersFunctionFAudioVoice_DisableEffect
src/FAudio.c:1681
↓ 2 callersFunctionFAudioVoice_EnableEffect
src/FAudio.c:1654
↓ 2 callersFunctionFAudioVoice_GetVoiceDetails
src/FAudio.c:1184
↓ 2 callersFunctionFAudioVoice_SetFilterParameters
src/FAudio.c:1849
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