| 214 | //----------------------------------------------------------------------------- |
| 215 | template <int BITSETSIZE> |
| 216 | std::vector<std::bitset<BITSETSIZE>> |
| 217 | compute_edge_reflections(const mesh::Topology& topology) |
| 218 | { |
| 219 | mesh::CellType cell_type = topology.cell_type(); |
| 220 | const int tdim = topology.dim(); |
| 221 | const int edges_per_cell = cell_num_entities(cell_type, 1); |
| 222 | |
| 223 | const std::int32_t num_cells = topology.connectivity(tdim, 0)->num_nodes(); |
| 224 | |
| 225 | auto c_to_v = topology.connectivity(tdim, 0); |
| 226 | assert(c_to_v); |
| 227 | auto c_to_e = topology.connectivity(tdim, 1); |
| 228 | assert(c_to_e); |
| 229 | auto e_to_v = topology.connectivity(1, 0); |
| 230 | assert(e_to_v); |
| 231 | |
| 232 | auto im = topology.index_map(0); |
| 233 | assert(im); |
| 234 | |
| 235 | std::vector<std::bitset<BITSETSIZE>> edge_perm(num_cells, 0); |
| 236 | std::vector<std::int64_t> cell_vertices, vertices; |
| 237 | for (int c = 0; c < c_to_v->num_nodes(); ++c) |
| 238 | { |
| 239 | cell_vertices.resize(c_to_v->num_links(c)); |
| 240 | im->local_to_global(c_to_v->links(c), cell_vertices); |
| 241 | auto cell_edges = c_to_e->links(c); |
| 242 | for (int i = 0; i < edges_per_cell; ++i) |
| 243 | { |
| 244 | vertices.resize(e_to_v->links(cell_edges[i]).size()); |
| 245 | im->local_to_global(e_to_v->links(cell_edges[i]), vertices); |
| 246 | |
| 247 | // If the entity is an interval, it should be oriented pointing |
| 248 | // from the lowest numbered vertex to the highest numbered vertex. |
| 249 | |
| 250 | // Find iterators pointing to cell vertex given a vertex on facet |
| 251 | auto it0 |
| 252 | = std::find(cell_vertices.begin(), cell_vertices.end(), vertices[0]); |
| 253 | auto it1 |
| 254 | = std::find(cell_vertices.begin(), cell_vertices.end(), vertices[1]); |
| 255 | |
| 256 | // The number of reflections. Comparing iterators directly instead |
| 257 | // of values they point to is sufficient here. |
| 258 | edge_perm[c][i] = (it1 < it0) == (vertices[1] > vertices[0]); |
| 259 | } |
| 260 | } |
| 261 | |
| 262 | return edge_perm; |
| 263 | } |
| 264 | //----------------------------------------------------------------------------- |
| 265 | template <int BITSETSIZE> |
| 266 | std::vector<std::bitset<BITSETSIZE>> |
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