AI skills that make each unit of engineering work easier than the last.
Each unit of engineering work should make subsequent units easier -- not harder.
Traditional development accumulates technical debt. Every feature adds complexity. Every bug fix leaves behind a little more local knowledge that someone has to rediscover later. The codebase gets larger, the context gets harder to hold, and the next change becomes slower.
Compound engineering inverts this. 80% is in planning and review, 20% is in execution:
/ce-brainstorm and /ce-plan using one readiness-based plan artifact/ce-code-review and /ce-doc-review/ce-compoundThe point is not ceremony. The point is leverage. A good brainstorm makes the plan sharper. A good plan makes execution smaller. A good review catches the pattern, not just the bug. A good compound note means the next agent does not have to learn the same lesson from scratch.
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The core loop is six steps: brainstorm the requirements, plan the implementation, work through the plan, simplify what you wrote, review the result, then compound the learning -- and repeat with better context.
| Skill | Purpose |
|---|---|
/ce-brainstorm |
Interactive Q&A to think through a feature or problem and write a requirements-only unified plan before planning |
/ce-plan |
Enrich feature ideas or requirements-only plans into implementation-ready plans |
/ce-work |
Execute implementation-ready plans with worktrees and task tracking |
/ce-simplify-code |
Refine the freshly written code for clarity and reuse before review |
/ce-code-review |
Multi-agent review against the plan before merging |
/ce-compound |
Capture the learning into docs/solutions/ so the next loop starts smarter |
Each cycle compounds: /ce-compound writes learnings that the next /ce-brainstorm and /ce-plan read as grounding -- brainstorms sharpen plans, plans inform future plans, reviews catch more issues, patterns get documented. That return arrow is the whole point.
These sit around the loop or get reached for on demand -- not every cycle needs them.
| Skill | When to reach for it |
|---|---|
/ce-ideate |
Before the loop, when you don't yet know what to build -- generates and critically ranks grounded ideas, then routes the strongest one into /ce-brainstorm |
/ce-strategy |
Upstream anchor -- creates and maintains STRATEGY.md, read as grounding by ideate, brainstorm, and plan so strategy choices flow into every feature |
/ce-product-pulse |
Outer loop -- a time-windowed report on what users actually experienced (usage, performance, errors), saved to docs/pulse-reports/; its follow-ups feed back into ideation and brainstorming |
/ce-debug |
Instead of brainstorm -> plan -> work when the input is a bug rather than a feature -- reproduce, trace root cause, fix, then polish/review before PR handoff when warranted |
/ce-pov |
On demand, before you commit -- a decisive, project-grounded verdict on whether to adopt, switch to, or revisit an external technology, library, pattern, or platform; works cold or mid-session, and proposes the next step (/ce-plan, /ce-brainstorm, or a spike) from the verdict |
For the full catalog and how each skill chains together, see docs/skills. The complete inventory is below.
Finding a direction -- when you don't have a specific idea yet, ideate first, then carry the strongest survivor into the loop:
/ce-ideate new drawing tools
/ce-ideate surprise me
/ce-ideate github issues # ground ideas in your open issues instead of a prompt
/ce-ideate does the homework first (codebase, past learnings, prior art on the web, optionally your issue tracker), then hands you a ranked set of grounded candidates to take into /ce-brainstorm.
Standard feature loop -- turn a rough idea into shipped, reviewed code:
/ce-brainstorm make background job retries safer
/ce-plan
/ce-work
/ce-simplify-code
/ce-code-review
/ce-compound
Simplifying code -- use it after fresh implementation work, or point it at code that keeps slowing changes down:
/ce-simplify-code
/ce-simplify-code simplify the code in my most-churned file
The first pass tightens recent branch changes before review. The targeted pass is useful when one file keeps absorbing unrelated fixes, follow-ups, or merge conflicts.
Debugging a bug -- when you start from broken behavior instead of a feature:
/ce-debug the checkout webhook sometimes creates duplicate invoices
/ce-code-review
/ce-compound
Autonomous -- hand off a feature and let the agent run the whole pipeline:
/ce-brainstorm describe the feature
/lfg
/lfg runs the loop hands-off: it plans, works through the plan, simplifies, runs code review and applies the fixes, runs browser tests, commits, pushes, opens a PR, then watches CI and repairs failures until it's green. Start it after /ce-brainstorm so it plans against real requirements rather than a one-line prompt. It's the autopilot version of the standard loop -- neat when you want to step away and come back to an open, green PR.
After installing, run /ce-setup in any project. It checks repo-local config, reports optional tool capabilities, and helps keep machine-local CE settings safely gitignored.
The compound-engineering plugin currently ships 27 skills and 0 standalone agents. Specialist review, research, and workflow behavior lives inside the owning skills as skill-local prompt assets.
| Skill | Purpose |
|---|---|
/ce-strategy |
Create or maintain STRATEGY.md |
/ce-ideate |
Generate and critically evaluate grounded ideas |
/ce-pov |
Form a decisive, project-grounded verdict on an external input |
/ce-brainstorm |
Explore requirements and write a right-sized requirements doc |
/ce-plan |
Create structured implementation plans |
/ce-work |
Execute implementation plans systematically |
/ce-code-review |
Review code with skill-local reviewer personas |
/ce-doc-review |
Review requirements and plan documents |
/ce-debug |
Reproduce failures, trace root cause, fix bugs, and prepare non-trivial fixes for PR |
/ce-compound |
Document solved problems to compound team knowledge |
/ce-compound-refresh |
Refresh stale or drifting learnings |
/ce-optimize |
Run iterative optimization loops |
/ce-product-pulse |
Generate time-windowed product pulse reports |
/ce-riffrec-feedback-analysis |
Convert Riffrec recordings or notes into structured feedback |
/ce-resolve-pr-feedback |
Resolve PR review feedback |
/ce-commit |
Create a git commit with a clear message |
/ce-commit-push-pr |
Commit, push, and open a PR with related work references preserved |
/ce-worktree |
Ensure work happens in an isolated git worktree |
/ce-promote |
Draft user-facing announcement copy |
/ce-test-browser |
Run browser tests on PR-affected pages |
/ce-test-xcode |
Build and test iOS apps on simulator |
/ce-setup |
Diagnose optional tool capabilities and project config |
/ce-simplify-code |
Simplify recent code changes |
/ce-polish |
Start a dev server and iterate on UX polish |
/ce-proof |
Create, edit, and share Proof documents |
/ce-dogfood |
Hands-off diff-scoped browser QA of the active branch, with autonomous fixes |
/lfg |
Full autonomous engineering workflow |
/plugin marketplace add EveryInc/compound-engineering-plugin
/plugin install compound-engineering
Already have Compound Engineering installed? Compound Engineering moved to a root-native layout. You must refresh the marketplace before updating — see Existing Installs. Running
/plugin updatealone keeps you on the old version.
In Cursor Agent chat, install from the plugin marketplace:
/add-plugin compound-engineering
Or search for "compound engineering" in the plugin marketplace.
Compound Engineering is not listed in Codex's built-in plugin marketplace yet. Add it as a custom marketplace:
| Field | Value |
|---|---|
| Source | EveryInc/compound-engineering-plugin |
| Git ref | main |
| Sparse paths | leave blank |
The Codex app install is self-contained for Compound Engineering. Specialist reviewer and research behavior lives inside the skills as local prompt assets; no separate custom-agent install step is required.
Register the marketplace, then install the plugin.
bash
codex plugin marketplace add EveryInc/compound-engineering-plugin
bash
codex plugin add compound-engineering@compound-engineering-plugin
You can also launch codex, run /plugins, find the Compound Engineering marketplace, select the compound-engineering plugin, and choose Install. Restart Codex after install completes.
The native Codex plugin install is self-contained for Compound Engineering. Specialist reviewer and research behavior lives inside the skills as local prompt assets; no separate custom-agent install step is required.
For a non-default Codex profile, run every Codex-related step against the same CODEX_HOME. This example installs CE into a work profile:
CODEX_HOME="$HOME/.codex/profiles/work" codex plugin marketplace add EveryInc/compound-engineering-plugin
CODEX_HOME="$HOME/.codex/profiles/work" codex plugin add compound-engineering@compound-engineering-plugin
The marketplace step only makes the plugin available; the plugin install is what activates the native CE skills for that profile.
Kimi Code CLI can install Compound Engineering directly from this repository because the repo ships a native .kimi-plugin/plugin.json manifest:
/plugins install https://github.com/EveryInc/compound-engineering-plugin
You can also browse it through Kimi's custom marketplace flow:
/plugins marketplace https://raw.githubusercontent.com/EveryInc/compound-engineering-plugin/main/.kimi-plugin/marketplace.json
After installing or updating, run /reload or start a new Kimi session so the plugin skills are loaded.
For VS Code Copilot Agent Plugins:
Chat: Install Plugin from Source from the VS Code command paletteEveryInc/compound-engineering-plugin for the repocompound-engineering when VS Code shows the plugins in this repositoryFor Copilot CLI, use:
Inside Copilot CLI:
/plugin marketplace add EveryInc/compound-engineering-plugin
/plugin install compound-engineering@compound-engineering-plugin
From a shell with the copilot binary:
copilot plugin marketplace add EveryInc/compound-engineering-plugin
copilot plugin install compound-engineering@compound-engineering-plugin
Copilot CLI reads the existing Claude-compatible plugin manifests, so no separate Bun install step is needed.
From a shell with the droid binary:
droid plugin marketplace add https://github.com/EveryInc/compound-engineering-plugin
droid plugin install compound-engineering@compound-engineering-plugin
Droid uses plugin@marketplace plugin IDs; here compound-engineering is the plugin and compound-engineering-plugin is the marketplace name. Droid installs the existing Claude Code-compatible plugin and translates the format automatically, so no Bun install step is needed.
```bash qwen extensions install EveryInc/compound-engineering-plug
$ claude mcp add compound-engineering-plugin \
-- python -m otcore.mcp_server <graph>