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Functions10,110 in github.com/Escartem/AnimeStudio

↓ 15 callersMethodDecompress
(ReadOnlySpan<byte> cmp, Span<byte> dec)
AnimeStudio/LZ4/LZ4.cs:7
↓ 15 callersMethodGetData
()
AnimeStudio/Brotli/Dictionary.cs:82
↓ 15 callersMethodGetIndexByte
(Int32 index)
AnimeStudio/7zip/Compress/LZ/LzBinTree.cs:72
↓ 15 callersMethodGetPrice1
()
AnimeStudio/7zip/Compress/RangeCoder/RangeCoderBit.cs:68
↓ 15 callersMethodReadXForm
()
AnimeStudio/ObjectReader.cs:77
↓ 14 callersFunctionGetHistoCostApprox
AnimeStudio.Oodle/compr_entropy.cpp:111
↓ 14 callersMethodGetPrice
(UInt32 symbol, UInt32 posState)
AnimeStudio/7zip/Compress/LZMA/LzmaEncoder.cs:254
↓ 14 callersMethodInsert
AnimeStudio.Oodle/match_hasher.h:107
↓ 14 callersMethodToString
(Emitter emitter)
AnimeStudio/YAML/Base/YAMLScalarNode.cs:217
↓ 14 callersMethodWriteRaw
(char value)
AnimeStudio/YAML/Base/Emitter.cs:46
↓ 14 callersMethodempty
* Returns true if no mapping was established, that is, conceptually the * same as though the length that was mapped was 0. This function is
AnimeStudio.Oodle/libpoe/mio/single_include/mio/mio.hpp:247
↓ 14 callersFunctionsimde_mm512_div_ps
AnimeStudio.Oodle/simde/simde/x86/avx512/div.h:35
↓ 14 callersFunctionsimde_mm512_set1_epi8
AnimeStudio.Oodle/simde/simde/x86/avx512/set1.h:34
↓ 13 callersFunctionCombineCostComponents
AnimeStudio.Oodle/compr_entropy.cpp:11
↓ 13 callersMethodCreate
AnimeStudio.Oodle/compr_match_finder.cpp:93
↓ 13 callersMethodDecode
(RangeCoder.Decoder rangeDecoder, uint posState)
AnimeStudio/7zip/Compress/LZMA/LzmaDecoder.cs:42
↓ 13 callersFunctionGetHistoSum
AnimeStudio.Oodle/compr_entropy.cpp:69
↓ 13 callersFunctionLznaReadNibble
Read a 4-bit value using an adaptive RANS model
AnimeStudio.Oodle/lzna.cpp:229
↓ 13 callersMethodReadUInt16Array
(int length = -1)
AnimeStudio/EndianBinaryReader.cs:282
↓ 13 callersMethodReset
AnimeStudio.Oodle/match_hasher.h:136
↓ 13 callersMethodToUInt16
(IFormatProvider provider)
AnimeStudio/Math/Half.cs:874
↓ 13 callersFunctionsimde_math_adds_i32
AnimeStudio.Oodle/simde/simde/simde-math.h:1744
↓ 12 callersFunctionBSF
AnimeStudio.Oodle/kraken.cpp:238
↓ 12 callersFunctionEncodeArrayU8
AnimeStudio.Oodle/compr_entropy.cpp:182
↓ 12 callersFunctionEncodeArrayU8CompactHeader
AnimeStudio.Oodle/compr_entropy.cpp:225
↓ 12 callersMethodGetColumn
(int index)
AnimeStudio/Math/Matrix4x4.cs:135
↓ 12 callersMethodGetPrice0
()
AnimeStudio/7zip/Compress/RangeCoder/RangeCoderBit.cs:67
↓ 12 callersMethodIsGI
(this GameType type)
AnimeStudio/GameManager.cs:280
↓ 12 callersMethodIsHYGCB1
(this GameType type)
AnimeStudio/GameManager.cs:295
↓ 12 callersMethodLog
(LoggerEvent loggerEvent, string message)
AnimeStudio/ILogger.cs:23
↓ 12 callersMethodReadInt16
()
AnimeStudio/EndianBinaryReader.cs:31
↓ 12 callersMethodReadMoreInput
Number of bytes in unfinished "int" item. */ <summary>Fills up the input buffer.</summary> <remarks> Fills up the input buffer. <p> No-op if there are
AnimeStudio/Brotli/BitReader.cs:55
↓ 12 callersMethodReset
()
AnimeStudio/Progress.cs:10
↓ 12 callersMethodRotateLeft
(ushort value, int count)
AnimeStudio/Crypto/VFSUtils.cs:411
↓ 12 callersMethodShow
([In, Optional] IntPtr hwndOwner)
AnimeStudio.GUI/Components/OpenFolderDialog.cs:128
↓ 12 callersFunctionsimde_math_deg2rad
AnimeStudio.Oodle/simde/simde/simde-math.h:1692
↓ 12 callersFunctionsimde_math_deg2radf
AnimeStudio.Oodle/simde/simde/simde-math.h:1698
↓ 11 callersMethodAlignStream
()
AnimeStudio/EndianBinaryReader.cs:138
↓ 11 callersMethodDispose
()
AnimeStudio/ILogger.cs:68
↓ 11 callersMethodIsLoveAndDeepspace
(this GameType type)
AnimeStudio/GameManager.cs:305
↓ 11 callersMethodReadStringArray
(int length = -1)
AnimeStudio/EndianBinaryReader.cs:336
↓ 11 callersMethodResolve
(IReadOnlyDictionary<uint, ParsedInstruction> objects)
AnimeStudio.Utility/CSspv/ParsedInstruction.cs:149
↓ 11 callersMethodend
AnimeStudio.Oodle/libpoe/mio/single_include/mio/mio.hpp:296
↓ 11 callersFunctionerror
AnimeStudio.Oodle/kraken.cpp:4200
↓ 11 callersFunctionsimde_x_bitreverse_u64
AnimeStudio.Oodle/simde/simde/x86/clmul.h:76
↓ 10 callersMethodDump
()
AnimeStudio/Classes/Object.cs:67
↓ 10 callersMethodEquals
<summary> Returns a value indicating whether this instance and a specified System.Half object represent the same value. </summary> <param name="other"
AnimeStudio/Math/Half.cs:451
↓ 10 callersMethodIsArknightsEndfieldGroup
(this GameType type)
AnimeStudio/GameManager.cs:352
↓ 10 callersMethodIsGIGroup
(this GameType type)
AnimeStudio/GameManager.cs:310
↓ 10 callersMethodIsRaw
(this SequenceStyle _this)
AnimeStudio/YAML/Base/SequenceStyle.cs:31
↓ 10 callersMethodIsRewindingCadence
(this GameType type)
AnimeStudio/GameManager.cs:308
↓ 10 callersMethodReadUInt32ArrayArray
(int length = -1)
AnimeStudio/EndianBinaryReader.cs:318
↓ 10 callersMethodReadVector2
()
AnimeStudio/EndianBinaryReader.cs:188
↓ 10 callersMethodResolve
(TypeReference typeReference)
AnimeStudio.Utility/Unity.SerializationLogic/UnitySerializationLogic.cs:77
↓ 10 callersMethodToSingle
(IFormatProvider provider)
AnimeStudio/Math/Half.cs:818
↓ 10 callersFunctionsimde_mm512_sqrt_ps
AnimeStudio.Oodle/simde/simde/x86/avx512/sqrt.h:34
↓ 9 callersFunctionBitReader_RefillBackwards
Read more bytes to make sure we always have at least 24 bits in |bits|, used when reading backwards.
AnimeStudio.Oodle/kraken.cpp:256
↓ 9 callersFunctionCombineCostComponents1A
AnimeStudio.Oodle/compr_entropy.cpp:27
↓ 9 callersMethodDispose
<summary> Clean up any resources being used. </summary> <param name="disposing">true if managed resources should be disposed; otherwise, false.</param
AnimeStudio.GUI/About.Designer.cs:17
↓ 9 callersMethodFillBitWindow
<summary>Advances the Read buffer by 5 bytes to make room for reading next 24 bits.</summary>
AnimeStudio/Brotli/BitReader.cs:115
↓ 9 callersMethodInit
()
AnimeStudio/7zip/Compress/LZMA/LzmaEncoder.cs:395
↓ 9 callersFunctionLznaNibbleModel_InitN
AnimeStudio.Oodle/lzna.cpp:88
↓ 9 callersMethodNativeToBuilder
(StringBuilder builder, IntPtr nativeMem)
AnimeStudio.Utility/FMOD Studio API/fmod.cs:4289
↓ 9 callersMethodParse
<summary> Converts the string representation of a number to its System.Half equivalent. </summary> <param name="value">The string representation of th
AnimeStudio/Math/Half.cs:650
↓ 9 callersMethodUpdateChar
()
AnimeStudio/7zip/Compress/LZMA/LzmaBase.cs:19
↓ 9 callersMethodWriteHex
(this Emitter _this, byte value)
AnimeStudio/YAML/Utils/Extensions/EmitterExtensions.cs:5
↓ 9 callersFunctionmunit_rand_int_range
AnimeStudio.Oodle/simde/test/munit/munit.c:999
↓ 9 callersFunctionsimde_mm_prefetch
AnimeStudio.Oodle/simde/simde/x86/sse.h:3360
↓ 9 callersFunctionsimde_x_clmul_u64
AnimeStudio.Oodle/simde/simde/x86/clmul.h:43
↓ 9 callersFunctionsimde_x_permutex2var
AnimeStudio.Oodle/simde/simde/x86/avx512/permutex2var.h:270
↓ 8 callersFunctionAddHistogram
AnimeStudio.Oodle/compr_multiarray.cpp:54
↓ 8 callersMethodCheckedResolve
(this TypeReference type)
AnimeStudio.Utility/Unity.CecilTools/Extensions/ResolutionExtensions.cs:12
↓ 8 callersFunctionCombineCostComponents1
AnimeStudio.Oodle/compr_entropy.cpp:23
↓ 8 callersFunctionEncodeArrayU8WithHisto
AnimeStudio.Oodle/compr_entropy.cpp:1259
↓ 8 callersMethodFindTrack
(string path, string attribute = null)
AnimeStudio/IImported.cs:235
↓ 8 callersFunctionGetLazyScore
AnimeStudio.Oodle/compress.h:14
↓ 8 callersFunctionGetMatchlengthQMin4
AnimeStudio.Oodle/compr_util.h:163
↓ 8 callersMethodInit
(System.IO.Stream inStream, System.IO.Stream outStream)
AnimeStudio/7zip/Compress/LZMA/LzmaDecoder.cs:198
↓ 8 callersMethodIsGISubGroup
(this GameType type)
AnimeStudio/GameManager.cs:322
↓ 8 callersFunctionLznaRead1Bit
Read a 1-bit value using an adaptive RANS model
AnimeStudio.Oodle/lzna.cpp:293
↓ 8 callersMethodRead
(ObjectReader reader)
AnimeStudio/Classes/AnimationClip.cs:863
↓ 8 callersMethodToByte
(IFormatProvider provider)
AnimeStudio/Math/Half.cs:830
↓ 8 callersMethodToInt32
(IFormatProvider provider)
AnimeStudio/Math/Half.cs:854
↓ 8 callersMethodUnpackFloats
(int itemCountInChunk, int chunkStride, int start = 0, int numChunks = -1)
AnimeStudio/Classes/AnimationClip.cs:272
↓ 8 callersFunction_rotl
AnimeStudio.Oodle/stdafx.h:39
↓ 8 callersFunctionlast_error
* Returns the last platform specific system error (errno on POSIX and * GetLastError on Win) as a `std::error_code`. */
AnimeStudio.Oodle/libpoe/mio/single_include/mio/mio.hpp:835
↓ 8 callersFunctionsimde_mm512_or_ps
AnimeStudio.Oodle/simde/simde/x86/avx512/or.h:36
↓ 8 callersFunctionsimde_mm_movepi8_mask
AnimeStudio.Oodle/simde/simde/x86/avx512/mov_mask.h:36
↓ 8 callersFunctionsimde_mm_storel_epi64
AnimeStudio.Oodle/simde/simde/x86/sse2.h:6245
↓ 8 callersFunctionsimde_test_debug_printf_
AnimeStudio.Oodle/simde/test/test.h:78
↓ 7 callersFunctionBunMemFree
AnimeStudio.Oodle/bun.cpp:569
↓ 7 callersFunctionCheckRecentMatch
AnimeStudio.Oodle/compr_leviathan.cpp:1896
↓ 7 callersMethodConvert
(this Shader shader)
AnimeStudio.Utility/ShaderConverter.cs:18
↓ 7 callersMethodFlush
AnimeStudio.Oodle/compr_util.h:17
↓ 7 callersFunctionGetCost_SingleHuffman
AnimeStudio.Oodle/compr_entropy.cpp:147
↓ 7 callersMethodIsAssignableTo
(this TypeReference typeRef, string typeName)
AnimeStudio.Utility/Unity.CecilTools/Extensions/TypeReferenceExtensions.cs:20
↓ 7 callersMethodIsBH3
(this GameType type)
AnimeStudio/GameManager.cs:286
↓ 7 callersMethodPreloadDll
(string dllName)
AnimeStudio.PInvoke/DllLoader.cs:11
↓ 7 callersMethodReadXForm4
()
AnimeStudio/ObjectReader.cs:86
↓ 7 callersMethodToAttributeString
(this BoneType _this)
AnimeStudio.Utility/YAML/MuscleHelper.cs:399
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