| 620 | } |
| 621 | |
| 622 | Transform3D Transform3D::MakeRotationY(float angle) |
| 623 | { |
| 624 | Vector2D v = CosSin(angle); |
| 625 | |
| 626 | return (Transform3D( v.x, 0.0F, v.y, 0.0F, |
| 627 | 0.0F, 1.0F, 0.0F, 0.0F, |
| 628 | -v.y, 0.0F, v.x, 0.0F)); |
| 629 | } |
| 630 | |
| 631 | Transform3D Transform3D::MakeRotationZ(float angle) |
| 632 | { |
nothing calls this directly
no test coverage detected