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Method operator =

TSAlgebra.h:1636–1642  ·  view source on GitHub ↗

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1634 }
1635
1636 template <typename A_type_struct, int A_count, int A_index_x, int A_index_y, int A_index_z, typename B_type_struct, int B_count, int B_index_x, int B_index_y, int B_index_z, int B_index_w>
1637 inline float operator ^(const Subvec3D<A_type_struct, false, A_count, A_index_x, A_index_y, A_index_z>& A, const Subvec4D<B_type_struct, true, B_count, B_index_x, B_index_y, B_index_z, B_index_w>& B)
1638 {
1639 return (A.data[A_index_x] * B.data[B_index_x] + A.data[A_index_y] * B.data[B_index_y] + A.data[A_index_z] * B.data[B_index_z]);
1640 }
1641
1642
1643 template <typename type_struct, int index_00, int index_01, int index_10, int index_11>
1644 struct ConverterMatrix2D
1645 {

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