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Function operator *

TSVector4D.h:394–397  ·  view source on GitHub ↗

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392 /// \related Vector4D
393
394 inline Vector4D operator *(const Vector4D& v, float n)
395 {
396 return (Vector4D(v.x * n, v.y * n, v.z * n, v.w * n));
397 }
398
399 /// \brief Returns the product of the 4D vector $v$ and the scalar $n$.
400 /// \related Vector4D

Callers

nothing calls this directly

Calls 1

Vector4DClass · 0.85

Tested by

no test coverage detected