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github.com/EricLengyel/Terathon-Math-Library
/ Dot
Function
Dot
TSVector4D.h:472–475 ·
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470
/// \related Vector3D
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inline float Dot(const Vector4D& a, const Vector4D& b)
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{
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return (a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w);
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}
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inline float Dot(const Vector4D& a, const Vector3D& b)
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{
Callers
2
Project
Function · 0.70
Reject
Function · 0.70
Calls
no outgoing calls
Tested by
no test coverage detected