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hub / github.com/EricLengyel/Terathon-Math-Library / Dot

Function Dot

TSVector4D.h:472–475  ·  view source on GitHub ↗

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470 /// \related Vector3D
471
472 inline float Dot(const Vector4D& a, const Vector4D& b)
473 {
474 return (a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w);
475 }
476
477 inline float Dot(const Vector4D& a, const Vector3D& b)
478 {

Callers 2

ProjectFunction · 0.70
RejectFunction · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected