| 503 | /// \related Quaternion |
| 504 | |
| 505 | inline float SquaredMag(const Quaternion& q) |
| 506 | { |
| 507 | return (SquaredMag(q.xyz) + q.w * q.w); |
| 508 | } |
| 509 | |
| 510 | // ============================================== |
| 511 | // Reverse |
no outgoing calls
no test coverage detected