| 1220 | /// \related RoundPoint3D |
| 1221 | |
| 1222 | inline RoundPoint3D Unitize(const RoundPoint3D& a) |
| 1223 | { |
| 1224 | float n = 1.0F / a.w; |
| 1225 | return (RoundPoint3D(a.x * n, a.y * n, a.z * n, 1.0F, a.u * n)); |
| 1226 | } |
| 1227 | |
| 1228 | /// \brief Calculates the unitized equivalent of a 3D dipole. |
| 1229 | /// |
nothing calls this directly
no test coverage detected